
- #GPSMAPEDIT BASIC MAP HOW TO#
- #GPSMAPEDIT BASIC MAP MANUAL#
- #GPSMAPEDIT BASIC MAP FREE#
- #GPSMAPEDIT BASIC MAP WINDOWS#
I haven't played around with MapEdit enough to figure this out, so I was hoping some ol' map sages here could give me some pointers -ġ) How do you assign the level on which each polygon is drawn (and therefore NOT drawn)?Ģ) Is there an easy way to specify that you only want the BORDER of the polygon a certain color, and not be filled (either with a solid color, or a patterned bitmap)?ģ) Is there a way to specify a polygon with a border AND a fill pattern? something like a cross-hatch pattern that would have hard-defined edges at the border?Ĥ) Is there a good mapmaker forum out there in the internets that I should go read up on? I think it's possible to have BOTH solid and Transparent polygons at two different zoom levels - solid for when you're zoomed way out, and then transparent when you get close enough to care about the finer details. Well, since these areas are relatively small the transparent version doesn't show up that well when you're zoomed out to about 15 mi or so, and the edges are kinda hard to make out, since it uses a semi-solid pattern.so that gave me idea #3: So then I used a TYP file (similar to the one detailed here) to create a "transparent" polygon. The problem with my first attempt was that I used a solid polygon, and so the topo features beneath each polygon are obscured.

My 1st whack at this was to screencapture a page into a BMP, then into OziExplorer, then outline each WIHA area with a polygon in MapEdit, yada yada yada. KS puts out an atlas (PDF format) that shows where all of the various Walk-In-Hunting-Access (WIHA!!) land is that is open to public hunting. So, I've been playing with MapEdit et al in my quest to make some usable hunting maps for the upcoming hunting season. Now to find the perfect design so I can see the borders and get the most transparent maps I am understanding the process better now. Of cource you can draw freehand images too. I did a little test with it.created a 32x32 file.turned the grid on so I had a guide to follow with the brush.zoomed it to 800%.selected the brush t brush to 4 pix.tried several of the brush patterns and whipped up many different images in no time.

A little bonus is it has a bunch of brush patterns.
#GPSMAPEDIT BASIC MAP FREE#
Try this free paint program Paint.NET v3.08 I tried it and worked great. I would like to look at somthing in case I have to do this at work. Also I made a square box but it didn't look to good. If not I will have to make it at work and try it at home.
#GPSMAPEDIT BASIC MAP WINDOWS#
Is there a way to use a free program on windows to do this. The problem is I can only make it at work then bring it home and try it out.

I tried this out and got something but didn't like how it looked.
#GPSMAPEDIT BASIC MAP HOW TO#
Unless you know already how to do this? Thanks for the help. I will look at page 55&56 of cGPSMapper to see if I can translate that to gentyp program. I find it more user friendly and less learning curve. I use cyphermans gentyp program to do this stuff.
#GPSMAPEDIT BASIC MAP MANUAL#
and 56 in the cGPSMapper manual covers how to typ a polygon. The example should maybe have a little less transparency to give it more green and the bitmap would have to be adjusted some to get rid of the blank lines. The bitmap can be adjusted to let more (or less) of the underlaying map show through. I used a typ file to alter the State Park polygon (x20) using a bitmap to color in green leaving some transparency to allow the City Select map to show through. I created the example polygon to cover water, land and roads to show how they show through. Here's a screenshot with a semi-transparent polygon custom map on top of City Select. I just thought of another option.typ a polygon with a custom bitmap with a transparent on how to do it is in the latest cGPSMapper manual. Another option instead of using a polygon use a polyline to define the perimeter of the park. You could use a semi-transparent polygon like 01 (and a few others) that would allow the underlaying map to show through the polygon.

typ draw order I believe only applies to draw order on your custom map.with your transparent map over another map solid polygons will cover anything below. Know of any work around? Thanks for the help. Thought this might work but my custom map again was on top of all city navigator items. I set the color scheme then set the priority of the polygon to 8. typ file using cyphermans gentyp but had not luck. I am trying to get them into the gps and be able to see city navigator roads, waterways, etc through the polygons.
